October 12, 2026
Control Updates
- Keyboard and controller movement got an overhaul, so the launcher should feel a lot more accurate. It stops right where you let go.
- For slow, precise aim, hold either bumper on a controller, or S / Down on keyboard.
- Dash is on either trigger, or W / Up on keyboard, and goes the way you’re moving.
- I tweaked the mouse so a light bump doesn’t grab the launcher anymore.
Gameplay Improvements
- You start World 1 with 130 balls instead of 100.
- Your ball count now sits next to the launcher. You can change where it shows in the Options menu.
- Shot Guide is a dashed line now.
- Salvage gives you bonus balls with every kill. Ball Surge gives more balls than before, and both have Epic and Legendary versions.
- Balls bounce off the core shield instead of flying off the top of the screen.
Visual Updates
- First pass at unique colors for each world.
- Revamped boss attacks to always be orange-red so they stand out.
- Small visual tweaks to the side panels.
Since the game is still in development, runs suspended in an older build won’t carry into a new one. Your upgrades, credits, Player Rank and unlocked worlds are kept.
Release page and downloads