Independent games. Arcade roots.

Tokidoki Studios makes independent games inspired by arcade classics. Currently in development: Pachinvaders, a mix of pachinko and Space Invaders.

Development notes

This one’s a big look and feel update, with new cards, Pachinko ball physics and a ball rack. If something feels off, leave me a comment on itch.io. It helps to know your platform and the world you reached.

What changed in v0.1.64

October 14, 2026

New Cards

  • Every card has a new look, with a big badge for the number that matters and a short line that says what it does. Less reading, more shooting.
  • Bank Shot now comes in Rare and Epic. The Epic one hands you 12 balls and 8 Bounce shots at once.
  • Damage on cards shows as a percentage now, so you know exactly how much harder you're hitting.

Gameplay

  • New Pachinko ball physics in Options. Balls fall faster and pop higher off the pegs. Try it out, it's starting to really feel like Pachinko! Classic is still the default.
  • New Ball Rack counter in Options. Your next balls line up beside the launcher, colored for Heavy and card shots, so you can see what's coming.

Upgrade Hub

  • Examine any card up close with Triangle, V or middle-click, and tilt it around with the right stick.
  • Sort moved to R2 and L2.

Controls

  • Hints across the game now show real keys and controller buttons.

Fixes

  • Daily and weekly challenges now reset at your local midnight.

Since the game is still in development, runs suspended in an older build won’t carry into a new one. Your upgrades, credits, Player Rank and unlocked worlds are kept.

Read the full v0.1.64 devlog

Earlier experiments

Cellular Barrage game artwork

Cellular Barrage

A game-jam prototype about defending a bloodstream with ricocheting shots. Made for the GameDev.tv Game Jam 2025, it became the starting point for Pachinvaders.

Play Cellular Barrage

Project Mach V

A weekend racing prototype: winding roads, traffic to dodge, and a rival to outrun.

Play Project Mach V

About the studio

Tokidoki Studios is an independent game studio founded by Kevin Mitchell. I make games here that draw on the arcade games I grew up playing.

Pachinvaders is my main project. It started with Cellular Barrage, and I’ve been building on it with help from people playing the builds and sending feedback.

I post progress on Bluesky. You can find the games on itch.io.